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Drakkin

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The Drakkin are a playable race in EverQuest that are similar to humans in what classes they can choose from.

The Drakkin were introduced with the Serpent's Spine expansion, and were the last playable race added to EverQuest. The Drakkin are an artificial race, created by six breakaway dragons of the Nest.

These dragons, calling themselves the Circle of the Crystalwing, kidnapped humans and infused them with draconic power. The six dragons created six unique types of Drakkin.

The Drakkin are a neutral race, allowing anyone to traverse their city, the old Ogre fortress of Nokk, now reclaimed and renamed Cresent Reach. Cresent Reach is located on Antonica, the largest continent on Norrath.

Drakkin, as children of the dragons, all worship Veeshan, and are also capable of dragon's breath. This ability is known as the breathe weapon in game, an AoE effect DoT AA, which is quested.

The worship of Veeshan also creates an interesting faction mix for the original EverQuest content, and Kunark expansion.

Classes Edit

Class STR DEX AGI STA INT WIS CHA Bonus Points Deities
Bard 75 85 85 80 85 80 85 25 Veeshan
Cleric 75 75 85 85 85 90 75 30 Veeshan
Druid 70 75 85 90 85 90 75 30 Veeshan
Enchanter 70 75 85 80 95 80 85 30 Veeshan
Magician 70 75 85 90 95 80 75 30 Veeshan
Monk 75 85 95 85 85 80 75 20 Veeshan
Necromancer 70 85 85 80 95 80 75 30 Veeshan
Paladin 80 75 85 85 85 85 85 20 Veeshan
Ranger 75 75 95 90 85 85 75 20 Veeshan
Rogue 70 85 95 80 85 80 75 30 Veeshan
Shadow Knight 80 75 85 85 95 80 80 20 Veeshan
Warrior 80 75 90 90 85 80 75 25 Veeshan
Wizard 70 75 85 90 95 80 75 30 Veeshan

Bold numbers indicate suggested stats by the game to put bonus points into.

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