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Magician

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Icon class magician
Magicians are intelligence casters and master summoners, able to call elemental pets to do their bidding and to conjure useful items from thin air. Magicians are primarily a magic-using class, with the ability to wear cloth armour and wield blunt weapons and daggers.


Elemental pets are at the heart of a magician's offensive strategy, and typically accompany a magician in all his adventures. This pet provides protection for its master, along with powerful attacks and special abilities. Magicians have a large selection of fire and magic-based damage spells, allowing them to mount a damaging magical assault in support of their elemental pet.


Magicians have a wide range of summoning spells, allowing them to conjure such diverse items as mana regen items, food, weapons, armour, and magical jewellery. In battle, the magician can encase his entire group or raid in a shield of fire, damaging any opponent that strikes them. Magicians also have spells that lower a monster's resistance to magic, allowing spells to damage them more easily.


Magicians are a very focused class, sacrificing some diversity for power in their area of expertise. Magicians are able to adventure solo, but also provide value in group and raid situations. The magician is a good choice for players who enjoy managing a powerful pet and using a tightly focused spell selection.

Contents

Combat SkillsEdit

LEVEL TRAINED SKILL PRE-50 CAP POST-50 CAP
1 No 1 Hand Blunt 110 120
1 No 2 Hand Blunt 110 120
1 No Bind Wound 100 100
1 No Defense 145 155
1 No Hand to Hand 75 80
1 No Offense 140 150
1 No Piercing 110 120
1 No Throwing 75 75
22 Yes Dodge 75 80

Magic SkillsEdit

LEVEL TRAINED SKILL PRE-50 CAP POST-50 CAP
1 No Abjuration 235 235
1 No Alteration 235 235
1 No Channeling 200 220
1 No Conjuration 235 235
1 No Divination 235 235
1 No Evocation 235 235
4 Yes Meditate 235 252
16 Yes Research 200 200
20 Yes Specialization 235 235

TradeskillsEdit

LEVEL TRAINED SKILL PRE-50 CAP POST-50 CAP
1 No Baking 250 300
1 No Brewing 250 300
1 Yes Fletching 250 300
1 No Jewel Crafting 250 300
1 No Pottery 250 300
1 No Smithing 250 300
1 No Tailoring 250 300
1 No Tinkering *Gnome Only* 250 300

Language SkillsEdit

LEVEL TRAINED SKILL PRE-50 CAP POST-50 CAP
1 Yes Barbarian 100 100
1 Yes Combine 100 100
1 No Common Tongue 100 100
1 Yes Dark Speech 100 100
1 Yes Dark Tongue 100 100
1 Yes Dwarven 100 100
1 Yes Elder Dragon 100 100
1 Yes Elder Erudian 100 100
1 Yes Elder Tier'Dal 100 100
1 Yes Elven 100 100
1 Yes Erudian 100 100
1 Yes Faerie 100 100
1 Yes Froglok 100 100
1 Yes Giant 100 100
1 Yes Gnoll 100 100
1 Yes Gnomish 100 100
1 Yes Goblin 100 100
1 Yes Halfling 100 100
1 Yes High Elf 100 100
1 Yes Kobold 100 100
1 Yes Lizardman 100 100
1 Yes Ogre 100 100
1 Yes Orcish 100 100
1 Yes Thieves Cant 100 100
1 Yes Tier'Dal 100 100
1 Yes Troll 100 100

Other SkillsEdit

LEVEL TRAINED SKILL PRE-50 CAP POST-50 CAP
1 No Alcohol Tolerance 200 200
1 No Beg 200 200
1 No Fishing 200 200
1 No Sense Heading 200 200
1 No Swimming 200 200

See AlsoEdit

Magician Spells, Disciplines, and Abilities List

Classes
Bard  ·  Beastlord  ·  Beserker  ·  Cleric  ·  Druid  ·  Enchanter  ·  Magician  ·  Monk  ·  Necromancer  ·  Paladin  ·  Ranger  ·  Rogue  ·  Shadowknight  ·  Shaman  ·  Warrior  ·  Wizard

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